Yesterday I created a base particle system in Actionscript 3. It’s not fantastic quite yet and flash seems to get bogged down pretty easy. But I’d say it’s a start. I don’t have much to say about it at the moment, I can break it down if anyone wants me to, but I wanted to at least post it up. The version here has a bit of an editor built into it so you can adjust the system yourself.
Flash Particle System
Posted: Nov 11, 09:27 AM
